- Kills
- 335
- +0 in the last 90 days
- Losses
- 454
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 44%
- ISK destroyed
- 43.75B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 335
- Losses
- 454
- Danger Ratio
- 100%
- Final Blows
- 200
- Points
- 335
ISK
- Destroyed
- 43.75B
- Lost
- 55.03B
- Balance
- -11.28B
- ISK Efficiency
- 44%
Solo
- Solo Kills
- 134
- Solo Ratio
- 40%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Activity
What the corporation flies, where it fights, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
Battles
Engagements in the selected window, from our own killmail archive
Description
An independent solo-player corporation, focused on trading, abyssal module sales, and having fun. Visit my public channel SHDIN-Trade to inquire about abyssal modules or ask other trading related questions.
Standings Policies
SHDIN currently runs an NRDS policy in High/Low Sec and NBSI in Null Sec (see details below). I will generally give 24 hours notice of a change to -10 standings, but may set -10 without warning to entities that engage in ganking haulers / mission runners in high sec without cause.
High Sec: NRDS ( Will only attack -10 standings )
Exceptions = Sec Status < -5, Criminal Flag
Low Sec: NRDS ( Will only attack -10 standings )
Exceptions = Sec Status < -5, Criminal Flag, Suspect Flag, Aggressive Actions (locking, bumping, etc.)
Null Sec: NBSI ( Might attack any target with standings <= 0.0 )
Standings Policies
SHDIN currently runs an NRDS policy in High/Low Sec and NBSI in Null Sec (see details below). I will generally give 24 hours notice of a change to -10 standings, but may set -10 without warning to entities that engage in ganking haulers / mission runners in high sec without cause.
High Sec: NRDS ( Will only attack -10 standings )
Exceptions = Sec Status < -5, Criminal Flag
Low Sec: NRDS ( Will only attack -10 standings )
Exceptions = Sec Status < -5, Criminal Flag, Suspect Flag, Aggressive Actions (locking, bumping, etc.)
Null Sec: NBSI ( Might attack any target with standings <= 0.0 )