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CorporationActive

[QX2] Streaming Beagles

2 membersTax 10%Founded in 2014
CEORoggle DoggleIndependent
Kills
774
+0 in the last 90 days
Losses
510
+0 in the last 90 days
60%
Efficiency
ISK Efficiency 85%
ISK destroyed
93.12B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
774
Losses
510
Danger Ratio
97%
Final Blows
195
Points
774

ISK

Destroyed
93.12B
Lost
16.03B
Balance
+77.09B
ISK Efficiency
85%

Solo

Solo Kills
67
Solo Ratio
9%
Avg Kills/Day
—

Other

NPC Losses
14
NPC Loss Ratio
3%
Activity
Inactive

Activity

What the corporation flies, where it fights, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

Battles

Engagements in the selected window, from our own killmail archive

Description

The corporation's goal is to conquer systems through the FW mechanics, thus increasing the loyalty point reward/ plex. This process can potentially lead to very frequent pvp opportunities and its guaranteed to be the highest isk/hour pvp activity in eve. If you are looking for pvp with meaning and rewards this is the place for you!

What can we offer you?

- Low sec PVP
- Small fleets
- No corporate tax
- FW and PVP training
- Large community to work with
- Alliance/Militia TS3
- Mature and professional leadership
- Always close to Amarr!

Who are we looking for?

- From newbros to vets
- Team players
- Nice, drama free individuals

The isk potential in FW is the following:

- It takes about 25 minutes to a Large plex which pays 15,000 LP (at tier 1)
- LP can be converted to isk at the rate of one to about 1,300 to 1,900 isk (by filling buy orders)
- 15,000 x 1,500 = 22,500,000 isk
- Depending on the current corp's bonus, the potential isk/hour is about 100,000,000 with nothing bigger than a destroyer
- These numbers are solo and are potentially much larger depending on fleet efficiency, tier level the militia's current in and trade skills.