- Kills
- 61
- +0 in the last 90 days
- Losses
- 70
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 36%
- ISK destroyed
- 10.09B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 61
- Losses
- 70
- Danger Ratio
- 97%
- Final Blows
- 49
- Points
- 61
ISK
- Destroyed
- 10.09B
- Lost
- 17.99B
- Balance
- -7.90B
- ISK Efficiency
- 36%
Solo
- Solo Kills
- 23
- Solo Ratio
- 38%
- Avg Kills/Day
- —
Other
- NPC Losses
- 2
- NPC Loss Ratio
- 3%
- Activity
- Inactive
Activity
What the corporation flies, where it fights, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
Battles
Engagements in the selected window, from our own killmail archive
Description
Welcome to Asatru Industek Corporation [INDEK]
This is the stuff we tend to do:
-Trashtalking each other on comms.
-Theorycrafting with literaly no outcome.
-Being afk in WH space without a cloak.
-Running into Gatecamps, heavily unprepared.
-Fleetcomps that shouldnt undock, for their sheer stupidity could create a rip in spacetime.
-Corp roams that usualy end in the clonebay
-Telling you everything you want to know about the game. And forcing you to learn the stuff you dont want to know.
-Waving around our huge [redacted] only to notice that theyre not THAT big ...
-Trig Invavsions and Incursions
-Industry, Research, PI, Production.
- "Insert whatever YOU want to do with a group of people here"
Join us if you want to be a part of the solution. I dont know to which problem though.
--->>> INDEK pub
This is the stuff we tend to do:
-Trashtalking each other on comms.
-Theorycrafting with literaly no outcome.
-Being afk in WH space without a cloak.
-Running into Gatecamps, heavily unprepared.
-Fleetcomps that shouldnt undock, for their sheer stupidity could create a rip in spacetime.
-Corp roams that usualy end in the clonebay
-Telling you everything you want to know about the game. And forcing you to learn the stuff you dont want to know.
-Waving around our huge [redacted] only to notice that theyre not THAT big ...
-Trig Invavsions and Incursions
-Industry, Research, PI, Production.
- "Insert whatever YOU want to do with a group of people here"
Join us if you want to be a part of the solution. I dont know to which problem though.
--->>> INDEK pub