- Kills
- 0
- +0 in the last 90 days
- Losses
- 17
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 0
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 17
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 0
ISK
- Destroyed
- 0
- Lost
- 1.27B
- Balance
- -1.27B
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Activity
What the corporation flies, where it fights, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
Battles
Engagements in the selected window, from our own killmail archive
Description
Not-a-Merc is committed to providing smaller alliances and corporations competent fleet commanders and intelligence so that they can run fun successful fleets. Whether it is a mining operation, a ratting fleet that needs to survive hot drops, NullSec or Faction War, Not-a-Merc provides a positive gaming experience. Focused on training your line members to being successful participants in a fleet, to learning new skills and knowing what to train, what to fly, how to fly and why. Not-a-Merc ensures that our commanders fight for you, even if two Not-a-Merc commanders are on opposing sides we have a competitive system to ensure they are rewarded by success for you! That means no collusion to sway a battle for one or another. We aren't interested in Sov or “the long con”.