CorporationActive
[CONCV] Conclave Corporation
19 membersTax 5%Founded in 2016
- Kills
- 0
- +0 in the last 90 days
- Losses
- 0
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 0
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 0
- Danger Ratio
- 0%
- Final Blows
- 0
- Points
- 0
ISK
- Destroyed
- 0
- Lost
- 0
- Balance
- +0
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Activity
What the corporation flies, where it fights, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
Battles
Engagements in the selected window, from our own killmail archive
Description
Hello Cadets!
Great example of a game that uses an economy system, algorithms, problem-solving, and artificial intelligence all wrapped into an immersive, collaborative environment.
Here we will experience tax rates, shares in a coporation, and other bountiful data about an economy.
In addition, there are multiple examples of algorithmic approaches to acheive production, complete missions, and mine for materials.
Computer science related examples include but are not limited to problem-solving skills, iteration, and conditional programming.
Lessons will be weekly and may include all Hofflander classes. Strap in! We are in space.
Great example of a game that uses an economy system, algorithms, problem-solving, and artificial intelligence all wrapped into an immersive, collaborative environment.
Here we will experience tax rates, shares in a coporation, and other bountiful data about an economy.
In addition, there are multiple examples of algorithmic approaches to acheive production, complete missions, and mine for materials.
Computer science related examples include but are not limited to problem-solving skills, iteration, and conditional programming.
Lessons will be weekly and may include all Hofflander classes. Strap in! We are in space.