CorporationActiveWar eligible
[UCKS] unicorns can't keep ships
7 membersTax 0%Founded in 2026
- Kills
- 0
- +0 in the last 90 days
- Losses
- 6
- +6 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 0
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 6
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 0
ISK
- Destroyed
- 0
- Lost
- 356.6M
- Balance
- -356.6M
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Activity
What the corporation flies, where it fights, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
Battles
Engagements in the selected window, from our own killmail archive
Description
We build the best sinking ships around.
Our amunition is 100% effective even if it blows you up wen you use using it.
If you see us run away, out of fear of our docking computer.
Voted mostlikely to be Ehh corp 2026
I come from a long line of ship builders or was it shit builders can't remember
We use AI because someone has to keep the clankers dumb. (please note we do not bot its a joke)
Our amunition is 100% effective even if it blows you up wen you use using it.
If you see us run away, out of fear of our docking computer.
Voted mostlikely to be Ehh corp 2026
I come from a long line of ship builders or was it shit builders can't remember
We use AI because someone has to keep the clankers dumb. (please note we do not bot its a joke)