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Monthly Ban Report- June 2026

EVE Online team
Archive Data Feed

EULA-abiding Capsuleers,     At the beginning of the year, Team Security began publishing monthly ban reports via social media.

Thanks to the feedback from these posts, we have decided to produce a more detailed monthly ban report for EVE Online.

This initial report will be longer than usual to explain some policies and how we issue bans. In the future, we hope the report will be briefer in its text but perhaps more expansive in its data. The report will include statistics on Team Security's policing actions and a few points on current trends.

Without further ado, here is the Monthly Ban Report for June 2026.

Offense Types

Automated Account Creation - We often see hundreds or thousands of EVE Online accounts created over a very short time, with indicators that they were created through automation. The vast majority of these accounts are permanently suspended before they can log into the game.

Macro Use bans include any offense involving automated software that violates the EULA. This ranges from software specialized to automate game content to input broadcasting to the automated spamming of chat messages.

ISK Selling - The selling of ISK, PLEX, Ships, Modules, etc. that violates the EULA. Commonly known as Real Money Transactions (RMT).

Account Hacking / Ownership Dispute - This covers accounts we detect have been accessed by a 3rd party, typically to strip the account of assets so they can be sold through RMT. It also includes accounts in which two or more players claim ownership.

Payment Dispute - Typically for accounts that have issued chargebacks on purchases.

ISK Buying - The purchasing of ISK, PLEX, Ships, Modules, etc. that violates the EULA. In these cases, we will remove the value (ISK) of the items that were bought. This often means the buyer will be left with a wallet in negative balance.

accounts banned by offense

Points To Consider

  • When an offense (e.g., botting) is committed, we will ban all accounts associated with the player, not just the account committing the offense. Therefore, if one account is being used for botting, it can result in many accounts being banned. This means that even though we may ban 3165 accounts for Macro Use (botting), not all of those accounts were actively botting.

  • Some accounts are permanently banned for a first offense (ISK Selling), whereas others receive a temporary ban for a first offense (Macro Use). Ultimately, the length of the ban is at our discretion, and we can change our policies depending upon trends and circumstances.

  • Multiple Offense Bans - One of the biggest issues in reporting bans is ensuring we issue the correct type of ban. It can be difficult, as a single offense could span multiple EULA violations - for example, if someone is using an automation to spam chat messages that promote RMT, do we issue a ban for Macro Use or ISK Selling?

  • Our ban reporting system was structured for internal reports. Now that we are being more transparent about our ban numbers, we (Team Security) need to consider making the ban types more granular to provide more accurate insights. We know players want more granular insights, such as how many Macro Use bans were for Input Broadcasting.

  • Bans by Alliance - This has been made public in the past and is often requested in the comments associated with our social media posts. It’s not something that we will be publishing for the simple reason that we don’t care what alliance or corporation a player belongs to. If they violate the EULA, they get punished, no matter what colors they fly under.

We hope you enjoy these reports. Let us know if there is anything else you would like to see.

account age distributionmacro skillpoints distributionmacro bans shipsbot reporting activityrmt isk removed